Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place.Visual bug, if a unit has shield and armor and receives damage while the preview damage animation is happening on the health bars, there’s a chance it will show shield or armor remaining on the bar when there is not after the attack (In most cases remaining shield but in the character info it will show zero shield as intended).Imperium’s Shocktrooper Purify status remains on character after Shocktrooper is killed.Character upgrades based on level are not fully implemented for all characters.Visual bug, unlockable abilities/passives not showing up or showing as locked in the Laboratory or Selection screen after the character has reached required level (some known characters Napholeon & Chodestool passed level 30).Waifus active, passive and ultimate icons do not always render in the same order from Locker room to selection screen.Mission log filter inconsistency if you filter out finished missions, then filter out on Nebula’s, the filtered Finished missions will be in the list again.Visual bug, when a mantic reaches max level of 40 a white icon will appear the first time you enter the lab, as if there were more levels but goes away after selecting another mantic.If multiple enemies are stunned, when it is their turn, the arrow above their head still renders even after their turn has passed in Grid Combat.Some characters’ animation pose transitions are not in place yet during dialogue sections for this release. ![]()
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